


Totally fixed annoying myself with minmaxing and keeping track of skill levels. (Notes: Level rewards may appear 1 level behind, we go by level completion, e.g. Has easy, medium, and hard versions that give you +5, +4, and +3 attribute bonuses respectively for leveling at least one skill level in that attribute. At level 72, the XP needed stops growing and stays at 15,000XP per level. For instance, completing level 10 requires far less XP than completing level 50.

Levels are attached to the players account, not by their current avatar.Īs a player levels up more, it will require more XP to reach the next level. How much XP the player gains through these features varies.īelow is a graph of how much XP players can earn from said actions. There are currently 101 available levels. This system lets players gain experience points (XP) to level up by doing actions like harvesting, crafting items, completing Quests, finding Sketches & Inspirations, unlocking Chests, and playing Minigames around Feral.
